ETD01-021 · Official card details
Single-Shot Sphere Launcher
Single-Shot Sphere Launcher is a Blue Gear from Trial Deck "Dawn of Palpagos Red・Blue".
- Card type
- Gear
- Color
- blue
- Cost
- 3
- Power
- —
- Strike
- —
- Element
- —
- Work suitability
- —
- Card text
AUTO On Deploy: Draw 1 card.
ACT [Rest this card] Choose 1 Pal, and it gets Power+200 until end of turn.
- Rarity
- TD
- Card number
- ETD01-021
- Card set
- Trial Deck "Dawn of Palpagos Red・Blue"
Page update
What changed
Official card text plus an editorial strategy guide for Single-Shot Sphere Launcher.
Single-Shot Sphere Launcher strategy guide
Single-Shot Sphere Launcher costs 3 Souls and is a blue Gear. In deck building, it functions as a combat support tool.
Blue decks that use card flow, rest effects and tempo to control combat and want more consistent access to key cards.
Use the card where its printed effect supports the deck's existing plan.
Start with 2 copies; add a third only when the deck can use this permanent reliably every game.
Adjust only after recording how often it is useful in real opening and midgame hands.
How to play Single-Shot Sphere Launcher
- Place Single-Shot Sphere Launcher on the curve where its 3-Soul cost does not block the deck's next important play.
- Resolve the deploy ability before combat, then use the changed board state to choose attacks and assignments.
- Use the Gear on the turn its ongoing or activated text improves a real combat exchange, not only because Souls are available.
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Price & availability
Prices vary by seller and region. Compare recent completed sales and trusted retailers before buying; an asking price is not the same as current market value.
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