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[ACT] Once per turn — [③] OR [Discard 2 cards from hand] Stand this card.
Official data snapshot · Updated July 30, 2026
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RR[ACT] Once per turn — [③] OR [Discard 2 cards from hand] Stand this card.
RR[CONT] When your red card would deal damage other than battle damage to a Pal, deal +200 damage instead (Strengthens this card's ability too). [AUTO] On Deploy: Choose up to 1 Pal, and deal 700 damage.
R[CONT] All of your other red Pals get Power+300.
R[AUTO] At the end of the battle this card attacked, you may return this card to hand. [ACT] Interrupt (From hand — Quick — [①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)
R[AUTO] On Deploy: Get 3 Material. [ACT] Once per turn — [Consume 3 Material] Look at the top 5 cards of your deck, choose up to 1 ◇8 or less gear from among them and deploy it, and shuffle the rest of the cards with the deck.
U[AUTO] Brave 300 (On Attack: This card gets Power+300 until end of turn)
U[AUTO] On Deploy: Choose up to 1 ◇7 or greater Pal, and deal 1200 damage.
U[AUTO] On Deploy: Choose up to 1 Pal in the stand state, and deal 500 damage.
U[AUTO] Brave 300 (On Attack: This card gets Power+300 until end of turn)
U[AUTO] On Attack: Choose all of your red Pals, and they get Power+500/Strike+1 until end of turn.
C[AUTO] Serious 400 (On Assign: Choose 1 Pal, and it gets Power+400 until end of turn)
C[AUTO] On Deploy: Get 2 Material.
CThis card has no printed ability text.
C[ACT] Interrupt (From hand — Quick — [①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)
R[ACT] Once per turn — [Consume X Material, assign 1 Pal] Perform 〈Choose 1 Pal, and deal 500 damage. 〉 X times.
U[ACT] Once per turn — [Assign 1 Pal] Get 3 Material, and draw 1 card. [ACT] Once per turn — [Consume X Material] Reduce the cost of playing your next gear from hand by X until end of turn. It does not become ◇0 or less from this ability.
U[CONT] All of your red Pals get Power+200. [AUTO] When your red Pal is deployed, get 1 Material.
C[ACT] Once per turn — [①, assign 1 Pal] Stand all Pals assigned this turn. Until end of turn, your Pals cannot be assigned, and must attack as much as possible (Includes Pals deployed after activating this ability).
R[ACT] [Rest this card] Choose 1 Pal, and it gets Power+200 until end of turn. If its main name is 《Foxparks》, it gets the skill in 〈〉 until end of turn. 〈[AUTO] On Attack: Choose up to 1 Pal, and deal 700 damage〉.
R[AUTO] On Deploy: Choose all of your opponent's Pals, and deal 1200 damage. [ACT] [Rest this card] Choose 1 Pal, and it gets Power+200 until end of turn.
C[AUTO] On Deploy: Choose up to 1 Pal, and deal 500 damage. [ACT] [Rest this card] Choose 1 Pal, and it gets Power+200 until end of turn.
C[ACT] [Rest this card] Choose 1 Pal, it gets Power+200 until end of turn, and you get 1 Material.
RRChoose 1 of the following: ・Choose 1 Pal, and deal 1500 damage. ・Choose up to X Pals, and stand them. X is equal to your number of gears. ・Choose all of your opponent's ◇5 or greater Pals, and they cannot block until end of turn.
CLook at the top 5 cards of your deck, choose up to 1 red structure or red gear from among them and add it to hand, and shuffle the rest of the cards with the deck. If you chose 0 cards, get 3 Material.
Showing 24 of 148 cards