EBP01-020 · Official card details
Pump-Action Shotgun
Expensive Red Gear that can reset a crowded opposing board and continue supporting attacks afterward.
- Card type
- Gear
- Color
- red
- Cost
- 7
- Power
- —
- Strike
- —
- Element
- —
- Work suitability
- —
- Card text
AUTO On Deploy: Choose all of your opponent's Pals, and deal 1200 damage.
ACT [Rest this card] Choose 1 Pal, and it gets Power+200 until end of turn.
- Rarity
- R
- Card number
- EBP01-020
- Card set
- Booster Pack "Dawn of Palpagos"
Page update
What changed
Official card text plus an editorial strategy guide for Pump-Action Shotgun.
Pump-Action Shotgun strategy guide
Pump-Action Shotgun costs 7 Souls and is a red Gear. In deck building, it functions as a removal or board-control tool.
Red decks that convert Materials and direct damage into pressure and need another way to remove or soften opposing Pals.
Use the card where its printed effect supports the deck's existing plan.
Start with 1–2 copies; expensive cards are strongest late and can crowd an opening hand.
Adjust only after recording how often it is useful in real opening and midgame hands.
How to play Pump-Action Shotgun
- Use earlier turns to develop cheaper cards and preserve enough Souls for Pump-Action Shotgun.
- Resolve the deploy ability before combat, then use the changed board state to choose attacks and assignments.
- Use the Gear on the turn its ongoing or activated text improves a real combat exchange, not only because Souls are available.
Decks using this card
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Price & availability
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See the Palworld Booster Box buying guide →
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