ETD01-010 · Official card details
Single-Shot Rifle
Single-Shot Rifle is a Red Gear from Trial Deck "Dawn of Palpagos Red・Blue".
- Card type
- Gear
- Color
- red
- Cost
- 4
- Power
- —
- Strike
- —
- Element
- —
- Work suitability
- —
- Card text
AUTO On Deploy: Choose up to 1 Pal, and deal 1500 damage.
ACT [Rest this card] Choose 1 Pal, and it gets Power+200 until end of turn.
- Rarity
- TD
- Card number
- ETD01-010
- Card set
- Trial Deck "Dawn of Palpagos Red・Blue"
Page update
What changed
Official card text plus an editorial strategy guide for Single-Shot Rifle.
Single-Shot Rifle strategy guide
Single-Shot Rifle costs 4 Souls and is a red Gear. In deck building, it functions as a removal or board-control tool.
Red decks that convert Materials and direct damage into pressure and need another way to remove or soften opposing Pals.
Use the card where its printed effect supports the deck's existing plan.
Start with 2 copies; add a third only when the deck can use this permanent reliably every game.
Adjust only after recording how often it is useful in real opening and midgame hands.
How to play Single-Shot Rifle
- Place Single-Shot Rifle on the curve where its 4-Soul cost does not block the deck's next important play.
- Resolve the deploy ability before combat, then use the changed board state to choose attacks and assignments.
- Use the Gear on the turn its ongoing or activated text improves a real combat exchange, not only because Souls are available.
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Price & availability
Prices vary by seller and region. Compare recent completed sales and trusted retailers before buying; an asking price is not the same as current market value.
See the Palworld Booster Box buying guide →
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