Cards that explain the plan
These cards show the deck’s main resource engine, interaction and finishing plan. Select any card to read its full official text.
URead card text
[ACT] Once per turn — [Assign 1 Pal] Get 3 Material, and draw 1 card. [ACT] Once per turn — [Consume X Material] Reduce the cost of playing your next gear from hand by X until end of turn. It does not become ◇0 or less from this ability.
URead card text
[CONT] All of your red Pals get Power+200. [AUTO] When your red Pal is deployed, get 1 Material.
RRRead card text
[CONT] When your red card would deal damage other than battle damage to a Pal, deal +200 damage instead (Strengthens this card's ability too). [AUTO] On Deploy: Choose up to 1 Pal, and deal 700 damage.
RRead card text
[AUTO] On Deploy: Draw 1 card, choose up to 1 Pal, and rest it.
Beginner walkthrough · Follow the arrows
Play this deck in three steps
You do not need to memorize every card. Learn the deck’s early engine, its middle turn and its finishing move first.
Play cheap Pals and an engine
Foxparks, Sparkit and Flambelle make the early turns playable. Primitive Furnace turns an assigned Pal into Materials and a fresh card.
Control the board while drawing
Makeshift Handgun and Sparkit damage opposing Pals. Sphere Workbench and Pal Sphere keep cards moving through your hand.
Close with damage or tempo
Suzaku strengthens non-battle damage, Ragnahawk powers the whole Red team, and Azurobe rests a threat while replacing itself.
Card pairings · What works together
Three combinations to remember
Primitive Furnace + Treasure Chest Found!
Both cards help you find or power Red Structures and Gear, making the deck's engine much more consistent.
Flame Cauldron + Flambelle
Flame Cauldron rewards every Red Pal deployment with Material, while Flambelle adds two more Materials as it enters.
Suzaku + Sparkit
Suzaku adds 200 to non-battle Pal damage, turning Sparkit's 500 deploy damage into 700 while Suzaku is in your base.
Beginner deck list · 50 Main Deck cards
Complete 50-card deck list
Use this list as a starting point for learning the game. Play a few matches, then adjust a small number of cards at a time. The rules also require a separate 10-card Soul Deck.
×4FoxparksEBP01-006 · Cost 2
×4SparkitEBP01-008 · Cost 3
×4FlambelleEBP01-012 · Cost 3
×4Primitive FurnaceEBP01-016 · Cost 2
×4TeafantEBP01-034 · Cost 2
×4CelarayEBP01-036 · Cost 3
×3Flame CauldronEBP01-017 · Cost 2
×3Makeshift HandgunEBP01-021 · Cost 2
×3Treasure Chest Found!EBP01-024 · Cost 2
×3Sphere WorkbenchEBP01-043 · Cost 2
×3Victor's StrategyEBP01-046 · Cost 3
×3Pal SphereEBP01-047 · Cost 4
×2SuzakuEBP01-002 · Cost 7
×2RagnahawkEBP01-010 · Cost 6
×2AzurobeEBP01-029 · Cost 6
×2CryolinxEBP01-038 · Cost 6Page update
What changed
Includes a complete 50-card sample that opens in the current deck builder.
Update history
- Published